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Kinematic Equations | AutoTraffic
Numbers In the News: The Physics of a Flying Tesla
That's just the 0.70 seconds I measured in the video. The equation we need to plug the numbers into is one of the kinematic equations—some of the first and most useful tools you'll get under your belt ... read more
3 Simple Steps to Implement Inverse Kinematics
One of the most popular solutions to the Inverse Kinematics problem is the Jacobian Inverse IK ... As such, to leverage the iterative approach, we need to modify the above equation: T = O + dO * h Whe... read more
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Inverse Kinematics (two joints) for foot placement
[In this reprinted #altdevblogaday in-depth piece, game programmer Simon Yeung presents "an analytical two joints Inverse Kinematics solution in 3D case for foot placement" on terrain.] Games sometime... read more
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